![]() Sector Level is increased by researching the associated tech in the Society Research Tab, and subsequently building a Level Boost Structure in a Colony Center.The Sector Level increases the output of an Exploited Sector and makes the effects of any Sector Specialization Structures within it stronger. ![]() Selecting an Exploitation Type for a Province Sector Exploited Sectors can contain Sector Specialization Structures for additional economic bonuses.Increasing Sector Level through Research will increase sector yield and colonist slots pending matching Clime and Sector Features.Sectors containing Landmarks have a pre-set exploitation type.Sector Exploitation adds one Colonist Slot of the selected type immediately.Sectors can be owned by both Player Factions as well as by Non-Player Factions and marauders.įor more about the Sector System see this Development Diary.Īfter a Sector has been annexed as a Province, it needs be Exploited by selecting one of the four economic types: Energy, Food, Production or Research.Locations: Landmarks, Dwellings, and Resource Nodes provide flat income, while other structures like visit sites, hazards, spawners have more strategic effects.Both affect Resource yields and future exploitation possibilities. A main Terrain Feature (Mountain, Forest, plains, etc). ![]()
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